Video Games – Global Strategic Business Report 2014: Growth in Home Broadband Connectivity Increases PC Based Online Gaming Subscriptions.

0
315

DUBLIN, Aug. 11, 2014 /PRNewswire/ — Research and Markets has

announced the addition of the “Video Games – Global Strategic

Business Report 2014: Growth in Home Broadband Connectivity Increases PC

Based Online Gaming Subscriptions” report to their offering.

 

http://photos.prnewswire.com/prnh/20130307/600769 This report

analyzes the worldwide markets for Video Games in US$ Million by the

following Platforms: Console Games, Handheld Games, PC Games (Digital

and Boxed), Online Games, and Wireless Games. The report provides

separate comprehensive analytics for the US, Canada, Japan, Europe,

Asia-Pacific, Middle East, and Latin America. Annual estimates and

forecasts are provided for the period 2013 through 2020. Also, a

seven-year historic analysis is provided for these markets. Market data

and analytics are derived from primary and secondary research. Company

profiles are primarily based on public domain information including

company URLs. The report profiles 137 companies including many key and

niche players such as:

games

* Activision Blizzard, Inc.

* Atari, Inc.

* Capcom Co., Ltd.

* Electronic Arts, Inc.

* iWin, Inc.

Key Topics Covered: I. INTRODUCTION, METHODOLOGY & PRODUCT

DEFINITIONS

* Study Reliability and Reporting Limitations

* Disclaimers

* Data Interpretation & Reporting Level

* Quantitative Techniques & Analytics

* Product Definitions and Scope of Study

* Console Games

* Handheld Games

* PC Games (Excluding Online Games)

* Online Games

* Wireless Games

II. EXECUTIVE SUMMARY 1. INDUSTRY OVERVIEW 2. NOTEWORTHY TRENDS,

GROWTH DRIVERS & CHALLENGES 3. PRODUCT OVERVIEW 4. PROCESS OVERVIEW

5. REGULATORY FRAMEWORK 6. PRODUCT LAUNCHES/DEVELOPMENTS 7. RECENT

INDUSTRY ACTIVITY 8. FOCUS ON SELECT PLAYERS 9. GLOBAL MARKET

PERSPECTIVE III. MARKET 1. THE UNITED STATES 2. CANADA 3. JAPAN 4.

EUROPE 5. ASIA-PACIFIC 6. MIDDLE EAST 7. LATIN AMERICA IV. COMPETITIVE

LANDSCAPE Total Companies Profiled: 137 (including

Divisions/Subsidiaries

world* 168) The United States (91) Canada (2) Japan (16) Europe (43)

* France (3)

* Germany (7)

* The United Kingdom (16)

* Italy (1)

* Spain (2)

* Rest of Europe (14) Asia-Pacific (Excluding Japan) (14) Latin

America (1) Middle East (1)

For more information visit

http://www.researchandmarkets.com/research/77xp9d/video_games

 

Media Contact: Laura Wood, +353-1-481-1716,

[email protected]

NO COMMENTS